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Showing posts from January, 2015

POS

POINT OF SALE Point of sale  (also called  POS  or  checkout , during computerization later becoming  electronic point of sale  or  EPOS ) is the place where a retail transaction is completed. It is the point at which a customer makes a payment to the merchant in exchange for goods or services. At the point of sale the retailer would calculate the amount owed by the customer and provide options for the customer to make payment. The merchant will also normally issue a receipt for the transaction. The POS in various retail industries uses customized hardware and software as per their requirements. Retailers may utilize weighing scales, scanners, electronic and manual cash registers, EFTPOS terminals, touch screens and any other wide variety of hardware and software available for use with POS. For example, a grocery or candy store uses a scale at the point of sale, while bars and restaurants use software to customize the item or service sold when a customer has a special meal or dr

Interactive WhiteBoard

INTERACTIVE WHITEBOARD An  interactive whiteboard  ( IWB ) is a large interactive display that connects to a computer. A projector projects the computer's desktop onto the board's surface where users control the computer using a pen, finger, stylus, or other device. The board is typically mounted to a wall or floor stand. They are used in a variety of settings, including classrooms at all levels of education, in corporate board rooms and work groups, in training rooms for professional sports coaching, in broadcasting studios, and others. Working on an IWB The first interactive whiteboards were designed and manufactured for use in the office. They were developed by Xerox Parc around 1990. This board was used in small group meetings and round-tables. A pupil uses the interactive whiteboard The interactive whiteboard industry was expected to reach sales of US$1 billion worldwide by 2008; one of every seven classrooms in the world was expected to feature an in

Pen Computing

Pen Computing   refers to a computer user-interface using a pen (or   stylus ) and tablet, rather than devices such as a keyboard, joysticks or a mouse. Pen computing is also used to refer to the usage of   mobile devices   such as   wireless   tablet personal computers ,   PDAs   and   GPS receivers . The term has been used to refer to the usage of any product allowing for mobile communication. An indication of such a device is a   stylus , generally used to press upon a   graphics tablet   or   touchscreen , as opposed to using a more traditional interface such as a   keyboard ,   keypad ,   mouse   or   touchpad . Historically, pen computing (defined as a computer system employing a user-interface using a pointing device plus handwriting recognition as the primary means for interactive user input) predates the use of a mouse and graphical display by at least two decades, starting with the Stylator and RAND Tablet [2]  systems of the 1950s and early 1960s. General techniqu

Technology

TECHNOLOGY Technology  is the making, modification or improvement, applied activity or behavior, use and knowledge of tools, machines, techniques,crafts, systems, methods of organization, or environmental modifications or arrangement in order to solve a problem, improve a preexisting solution to a problem, achieve a goal or perform a specific function. It can also refer to the collection of such tools, machinery, modifications, environmental arrangement and procedures. Technologies significantly affect human as well as other animal species' ability to control and adapt to their natural environments. The word  technology  comes from  Greek   τεχνολογία  (technología) ; from  τέχνη  (téchnē) , meaning "art, skill, craft", and  -λογία  ( -logía ) , meaning "study of-". The term can be applied either generally or to many specific areas, examples of which include  construction technology ,  medical technology  and  information technology . The human species